Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
05 Mar 2021 01:26:26
2.8.1_6

|
pkubaj  |
games/zdoom: fix build on non-x86
gme needs the same patching as for other ports.
p_spec.cpp uses chars, which are unsigned on ARM and POWER by default.
Approved by: tier 2 blanket
MFH: 2021Q1 |
08 Nov 2019 10:47:01
2.8.1_5

|
tobik  |
games: Add missing USES={gnome,gl,sdl,xorg} |
29 Sep 2019 10:04:32
2.8.1_5

|
riggs  |
Chase update to audio/fluidsynth; bump PORTREVISION of dependent ports
PR: 240890 |
02 Mar 2019 16:55:53
2.8.1_4

|
riggs  |
Chase update of fluidsynth to 2.0.3
PR: 233448 |
25 Dec 2018 20:25:40
2.8.1_3

|
tcberner  |
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine |
12 Dec 2018 16:42:54
2.8.1_3

|
linimon  |
To be consistent with other ports, the arch restriction ought to be
BROKEN_*.
Approved by: portmgr (tier-2 blanket) |
01 Jun 2018 22:16:12
2.8.1_3

|
riggs  |
Bump PORTREVISIONS to chase update to audio/fluidsynth 1.1.11
PR: 228265 |
06 Jul 2017 01:39:08
2.8.1_2

|
ultima  |
* Updated maintainer email address
PR: 220395
Submitted by: kevans
Reviewed by: lifanov (mentor)
Approved by: lifanov (mentor)
Differential Revision: https://reviews.freebsd.org/D11497 |
22 May 2017 13:17:39
2.8.1_2

|
linimon  |
Mark some ports failing on power64. In cases where the error message
was a stub, provide a real one.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
Reported by: swills |
09 Nov 2016 22:59:06
2.8.1_2

|
jbeich  |
games/zdoom: add .desktop file + icon for it
PR: 213904
Submitted by: Kyle Evans <bsdports@kyle-evans.net> (maintainer) |
08 Sep 2016 14:19:46
2.8.1_1

|
amdmi3  |
- Fix path to data files
- Add LICENSE
PR: 212247
Submitted by: bsdports@kyle-evans.net (maintainer) |
12 Aug 2016 15:37:36
2.8.1

|
pawel  |
Add PORTSCOUT limit
Upstream maintains a *.9999 branch for maintenance purposes, and sometimes
a release may get cut from this branch. However, portscout should really
ignore these, because *.9999 releases aren't *actual* releases. Actual
releases get assigned a version triple with the last part being < 9999.
PR: 211655
Submitted by: Kyle Evans (maintainer) |
06 Aug 2016 00:55:48
2.8.1

|
pawel  |
Use ${DATADIR} in PLIST_FILES
Submitted by: mat |
05 Aug 2016 23:08:37
2.8.1

|
pawel  |
ZDoom is an enhanced source port of ID Software's DOOM engine. It is based on
the source code of id Software's DOOM. ZDoom boasts enhanced modding support,
as well as support for the following games:
* Ultimate Doom
* Doom II
* Final Doom
* Heretic
* Hexen
* Strife
* Chex Quest (1 & 3)
* Action Doom II
* Harmony v1.1
* Hacx
* The Adventures of Square
WWW: http://www.zdoom.org/
PR: 211588
Submitted by: Kyle Evans <bsdports@kyle-evans.net> |