Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
08 Nov 2019 10:47:01
0.3.r20090104_11

|
tobik  |
games: Add missing USES={gnome,gl,sdl,xorg} |
05 Nov 2019 22:16:15
0.3.r20090104_11

|
zeising  |
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed. |
26 Jul 2019 20:46:57
0.3.r20090104_11

|
gerald  |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
12 Dec 2018 01:35:36
0.3.r20090104_10

|
gerald  |
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590 |
18 Sep 2018 09:28:35
0.3.r20090104_9

|
linimon  |
Upgrade these ports to USES=compiler:c++11-lang to fix build on gcc-based
archs such as powerpc64.
Tested for no effect on amd64.
While here, pet portlint.
Approved by: portgmr (tier-2 blanket) |
22 Jun 2018 20:33:55
0.3.r20090104_9

|
amdmi3  |
- Add missing dependency
- Fix build with clang 6 |
12 Jan 2016 16:20:32
0.3.r20090104_9

|
amdmi3  |
Convert LICENSE= "GPLxx # or later" to "GPLxx+"
Approved by: portmgr blanket |
21 Aug 2015 15:59:44
0.3.r20090104_9

|
amdmi3  |
- Use correct pthread library
- Switch to options helpers
- Don't try to link with libstdc++ |
25 Mar 2015 18:30:26
0.3.r20090104_9

|
amdmi3  |
Remove PTHREAD_LIBS, PTHREAD_CFLAGS from my ports |
15 Dec 2014 12:37:55
0.3.r20090104_9

|
amdmi3  |
- Update MASTER_SITES
- Add LICENSE
- Drop @dirrm* from plist |
08 Dec 2014 16:48:41
0.3.r20090104_9

|
tijl  |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
10 Sep 2014 20:50:37
0.3.r20090104_8

|
gerald  |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
11 May 2014 01:40:06
0.3.r20090104_7

|
amdmi3  |
- Support staging
- Convert USE_BZIP2 to USES |
22 Oct 2013 13:53:34
0.3.r20090104_7

|
amdmi3  |
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)
Approved by: portmgr (bdrewery) |
20 Sep 2013 17:36:36
0.3.r20090104_7

|
bapt  |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
17 Sep 2013 18:20:51
0.3.r20090104_7

|
amdmi3  |
Fix build with clang/libc++ |
31 May 2013 14:40:56
0.3.r20090104_7

|
jgh  |
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt) |
01 Jun 2012 05:26:28
0.3.r20090104_7
|
dinoex  |
- update png to 1.5.10 |
18 Feb 2012 10:18:33
0.3.r20090104_6
|
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
23 Sep 2011 22:26:39
0.3.r20090104_5
|
amdmi3  |
- Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)
- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav |
03 Jul 2011 14:25:36
0.3.r20090104_5
|
ohauer  |
-remove MD5 |
28 Mar 2010 06:47:48
0.3.r20090104_5
|
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
05 Feb 2010 11:46:55
0.3.r20090104_4
|
dinoex  |
- update to jpeg-8 |
30 Jan 2010 09:43:31
0.3.r20090104_3
|
mva  |
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit) |
31 Jul 2009 13:57:52
0.3.r20090104_2
|
dinoex  |
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by: edwin |
17 Jun 2009 15:19:15
0.3.r20090104_1
|
amdmi3  |
- Add more mirrors |
18 Jan 2009 00:28:13
0.3.r20090104_1
|
amdmi3  |
- Add an option (enabled by default) to increase FPS rate for much smoother game
experience. Useful for almost any PC (still doesn't eat much CPU). |
15 Jan 2009 03:09:28
0.3.r20090104
|
amdmi3  |
- Remove extra file from distinfo. Those additional levels will come as a
separate port. |
04 Jan 2009 23:02:42
0.3.r20090104
|
amdmi3  |
Harness gravity with your crayon and set about creating blocks,
ramps, levers, pulleys and whatever else you fancy to get the little
red thing to the little yellow thing.
Numpty Physics is a drawing puzzle game in the spirit (and style?)
of Crayon Physics using the same excellent Box2D engine.
WWW: http://numptyphysics.garage.maemo.org/ |