|26 Jul 2019 20:46:57
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
|19 Mar 2019 15:26:00
games/ecwolf: create port
ECWolf is an advanced source port for Wolfenstein 3D, Spear of Destiny,
and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf pulls
a substantial amount of code from ZDoom and aims to provide a wide array of mod
editing capabilities without the need to modify the source code.
Most importantly you will no longer need to replace entire data sets.
With ECWolf you could for example add a weapon without needing to distribute
every sprite in the game along with it. Mods will be neatly packaged into
a single file just like they are for Doom.
Submitted by: Piotr Kubaj <firstname.lastname@example.org>