Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
14 Jan 2021 08:40:42
5.10.0

|
danilo  |
games/crispy-doom: Update to 5.10.0 |
27 Oct 2020 19:20:37
5.9.2

|
danilo  |
games/crispy-doom: Update to 5.9.2 |
21 Oct 2020 10:44:12
5.9.1

|
pkubaj  |
games/crispy-doom: fix build on GCC architectures
Use C99:
am_map.c:628: error: 'for' loop initial declaration used outside C99 mode |
09 Sep 2020 22:06:10
5.9.1

|
danilo  |
Update games/crispy-doom to 5.9.1 |
27 Aug 2020 19:35:13
5.9.0

|
danilo  |
- Update to 5.9.0
- Add CONFLICTS_INSTALL once it installs some files in common with
games/chocolate-doom |
20 May 2020 15:49:37
5.8.0

|
mat  |
Regular USE_GITHUB cleanup. |
02 May 2020 16:15:21
5.8.0

|
danilo  |
New port: games/crispy-doom
Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
display resolution, removes the static limits of the Doom engine and offers
further optional visual, tactical and physical enhancements while remaining
entirely config file, savegame, netplay and demo compatible with the original. |