Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
12 Jan 2021 20:32:04
0.10.2

|
swills  |
games/cdogs-sdl: update to 0.10.2 |
17 Dec 2020 21:15:36
0.10.1

|
swills  |
games/cdogs-sdl: update to 0.10.1 |
08 Oct 2020 17:17:59
0.9.1

|
swills  |
games/cdogs-sdl: update to 0.9.1 |
22 Sep 2020 01:01:44
0.9.0

|
swills  |
games/cdogs-sdl: update to 0.9.0 |
28 Aug 2020 16:17:46
0.8.0

|
tcberner  |
games/cogs-sdl: fix build on recent current
- upstream has some WIP to fix build with gcc10:
https://github.com/cxong/cdogs-sdl/commit/ee2b3acd126aeb091bfb115a6d25a25159e4d357
- unfortunately this was not enough, as it did not address the duplicte symbols |
17 Jun 2020 20:15:21
0.8.0

|
linimon  |
Add compiler:c++11-lang to USES to fix build on GCC-based systems:
/usr/local/lib/libgraphite2.so.3: undefined reference to
`__cxa_throw_bad_array_new_length@CXXABI_1.3.8'
While here, pet portlint.
Approved by: portmgr (tier-2 blanket) |
17 Jun 2020 08:11:26
0.8.0

|
swills  |
games/cdogs-sdl: create port
C-Dogs SDL is a classic overhead run-and-gun game, supporting up to 4 players
in co-op and deathmatch modes. Customize your player, choose from many weapons,
and blast, slide and slash your way through over 100 user-created campaigns.
Have fun!
WWW: https://github.com/cxong/cdogs-sdl |