Commit History - (may be incomplete: see SVNWeb link above for full details) |
Date | By | Description |
16 Dec 2020 00:59:51
2.6.0_1

|
jbeich  |
games/blockattack: pet portlint after r557889
FATAL: Makefile: DISTVERSIONPREFIX appears out-of-order.
FATAL: Makefile: order must be
PORTNAME/PORTVERSION/DISTVERSIONPREFIX/DISTVERSION/DISTVERSIONSUFFIX/PORTREVISION/PORTEPOCH/CATEGORIES/MASTER_SITES/MASTER_SITE_SUBDIR/PROJECTHOST/PKGNAMEPREFIX/PKGNAMESUFFIX/DISTNAME/EXTRACT_SUFX/DISTFILES/DIST_SUBDIR/EXTRACT_ONLY. |
13 Dec 2020 08:54:58
2.6.0_1

|
fluffy  |
- Bump devel/utf8cpp consumers after r557813
utf8cpp includes now officially placed under own subdir
Reported by: jbeich
Pointyhat to: fluffy |
26 Sep 2020 23:34:37
2.6.0

|
jbeich  |
games/blockattack: update to 2.6.0
Changes: https://github.com/blockattack/blockattack-game/releases/tag/v2.6.0
Reported by: GitHub (watch releases) |
01 Sep 2020 04:13:44
2.5.0

|
jbeich  |
games/blockattack: unbreak on GCC architectures
cc1plus: error: unrecognized command line option "-Wno-implicit-fallthrough"
cc1plus: error: unrecognized command line option "-std=c++11" |
01 Sep 2020 00:53:27
2.5.0

|
jbeich  |
games/blockattack: add new port
Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired
by Nintendo's Tetris Attack (or "Panel de Pon") for the Super
Nintendo. It might seem like any other match-3 style game but it is
generally much faster. The game requires fast decisions compared to
other puzzle games. While you can setup the perfect chain it is much
more likely that you will construct chains while blocks are still
dropping around you.
In addition to traditional game types like endless, time trial and
stage clear the game does also feature a VS-mode. The VS mode is a
dual like you rarely see in a puzzle game.
Features: (Only the first 15 lines of the commit message are shown above ) |